Buffer width in pixels.
Buffer height in pixels.
Returns the underlying WebGLRenderbuffer once ready.
Returns the underlying WebGLRenderbuffer if it has been initialized, or null otherwise.
Use getBuffer() to wait until the buffer is ready.
WebGLRenderbuffer if ready, null otherwise.
Binds the renderbuffer to the gl.RENDERBUFFER binding point.
true if the buffer has successfully been bound, false otherwise.
Flags the underlying WebGLRenderbuffer for deletion.
The buffer cannot be bound afterwards.
Generated using TypeDoc
A GPU buffer that can be rendered to but can't be sampled. For use with a
Framebuffer.