Checks for Framebuffer completeness, i.e. whether all attachements have a valid format and can be rendered to.
true
if the Framebuffer is complete, false
otherwise.
Binds the framebuffer to the gl.FRAMEBUFFER
binding point.
true
if the buffer has successfully been bound, false
otherwise.
Copies (partial) content from a given Framebuffer
to this one, once both are ready.
Parameters detailing what to copy. See BlitParams
.
Immediately copies (partial) content from a given Framebuffer
to this one.
This assumes both Framebuffer
s are ready.
Parameters detailing what to copy. See BlitParams
.
Clears the specified attachments to the provided values.
Object specifying the attachements to clear.
Flags the underlying WebGLFramebuffer
for deletion.
The buffer cannot be bound afterwards.
Generated using TypeDoc
A collection of
Texture
s and/orRenderbuffer
s that can be rendered to.