How many geometry instances will be drawn.
The underlying attribute buffers.
The underlying index buffer.
Only present if indices were declared on initialization.
Sets the amount of geometry instances to draw.
Keep in mind that this shouldn't exceed the number of instances specified in any instanced attribute.
The amount of geometry instances to draw.
Calls upload()
on all attribute buffers and the index buffer.
Once ready, returns the underlying VertexArrayObject.
The underlying VertexArrayObject.
Draws the geometry.
Draw mode override. Defaults to the mode specified during construction.
true
if the geometry has been successfully drawn, false
otherwise.
Flags the underlying VAO and all attribute buffers for deletion. The geometry cannot be used afterwards.
Generated using TypeDoc
Drawable geometry with multiple vertex attributes.