Buffer containing vertex attributes, such as vertex coordinates, texture coordinate data, or vertex color data.
Buffer used for element indices.
Buffer for copying from one buffer object to another.
Buffer for copying from one buffer object to another.
Buffer for transform feedback operations.
Buffer used for storing uniform blocks.
Buffer used for pixel transfer operations.
Buffer used for pixel transfer operations.
Generated using TypeDoc
Enum specifying a buffer binding point.
Descriptions pulled from MDN.